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AI Insights · Timothy · October 2021

Top 5 City Building Games in Denmark for Q3 2021

Explore the performance of the top city building games in Denmark during Q3 2021, including insights on downloads, revenue, and active users.

Top 5 City Building Games in Denmark for Q3 2021

During the third quarter of 2021, the top 5 city building games on a unified platform in Denmark showed varying trends in terms of downloads, revenue, and active users. Here’s a detailed look into their performance:

Trailer Park Boys Greasy Money from Eastside Games experienced fluctuations in weekly revenue, peaking at approximately $2.6K at the start of July and ending the quarter with around $2.2K. Downloads saw a peak of 283 in early August before dropping to around 101 by the end of September. Active users for the game increased from 720 at the end of June to a high of 995 in early August, before settling at 778 by the end of the quarter.

SimCity BuildIt by Electronic Arts showed a decline in revenue from $1.9K at the end of June to around $1.1K by the end of September. The game’s downloads were highest at 505 in mid-September and dropped to 229 by the end of the month. Active users saw a dip from 4.8K in mid-July to around 4.1K at the end of September.

The Simpsons™: Tapped Out, also by Electronic Arts, had revenue peaking at $1.9K at the end of July, gradually declining to approximately $672 by the end of September. Downloads showed a downward trend from 183 in early July to 114 by the end of September. Active users remained relatively stable, fluctuating between 2.3K to 2.6K throughout the quarter.

Global City: Building Games from MY.GAMES B.V. saw its highest revenue at $1.6K in late July, which then decreased to around $481 by the end of September. Downloads peaked at 387 at the end of July before dropping to 160 by the end of September. Active users increased from 355 at the end of June to a high of 576 in late July before reducing to 358 by the end of September.

The Tribez: Build a Village by Game Insight showed a peak in revenue at $1.1K in early August, ending the quarter with around $455. Downloads reached their highest at 357 in early August and reduced to 41 by the end of September. Active users peaked at 490 in early August and stabilized at around 269 by the end of the quarter.

For more detailed insights and analytics on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021